Beguiler Spell List. Level 0: Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close, Read Magic Level 1: Charm Person, Color Spray. hey playground! I’m trying to help a new player out by printing her full spell list out for quick reference. I was wondering If anyone knew if there. Spells: A beguiler casts arcane spells, which are drawn from the beguiler spell list on page When you gain access to a new level of spells, you automatically .
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Ethereal Jaunt — If you liat to hop through a wall or a hallway, this is a pretty quick way to do it. A beguiler’s limited focus and specialized training, however, allow you to avoid any chance of arcane spell failure as long as you restrict yourself to light armor. Vertigo — Decent, although many things are immune.
Make subject creature spelo its allies are its enemies. Basically, you want to be a gnome.
Unfortunately, most spellcasters will be at or above you level, which makes your chances of success less than stellar. Sixth sense warns of impending danger. On top of that, the sound is no longer restricted like with minor image, so you can make an illusionary person or similar.
That said, if you use it on an animal or a magical beast, you have a pretty damn good chance of success and you get to bring it with you. Compels subject to follow stated course of action.
Index of Spells by Class – Beguiler
If your DM is one that likes to put traps everywhere, then this can be useful, assuming you begyiler in the skill points. Sleep — The big upside to this spell is that it has pretty good range.
Your DM may allow you to hire a wizard to craft a custom “Lesser Ring of Evasion” that activates on the first half-Reflex save per befuiler, maximum 30 charges. The biggest drawback of this spell, other than the HD limit, is the casting time of 1 round.
The standard reading of this spell only gives a Will save if the target is a creature. However, Glitterdust denies targets a Dex bonus, so it is probably a better means to the same end. Frees subjects from enchantments, alterations, curses, and petrification. As invisibility, but subject can attack and stay invisible.
If you need to scout something that close, you are better off going invisible and walking there. Dispel Magic — Really useful, but also really tough to succeed with. Nonlethal damage knocks out subject. Against standard flying creatures, this spell does falling damage on top of making them an easy target.
Notify administrators if there is objectionable content in this page. The ability to use it on unwilling targets surely has some uses too, although it still is probably pretty narrow. As silent image, plus some sound. Allows listening to surface thoughts. If you are going Beguiler 20 for whatever reason, I suppose you could find a way to use this effectively.
Printable Beguiler spell list?
The biggest draw is that you can cast it on your entire party, assuming everyone is close enough together. Invisibility — A really great buff at this level, especially for a non-offensive caster.
Hold Beguilef — This spell is crazy, though it would be better if you got it at level 2 like the cleric does. Star beside class skills. The HD limit makes it irrelevant after that. IB Physics Stuff – Wikified. Slow — Pretty damn nice if you can get it off. Subject takes 1d6 points of IntWisand Cha damage. I can’t think of any other uses.
Its effects are mostly noticeable against casters, as it can make their spells inaccessible. Generally not worth the spell slot. Make subject creature believe its allies are its enemies. With many class skills and INT as the casting ability, you will have a great number of skill points, and be able to put the skills you do have to good use.
Subject creature must succeed on a DC 10 Balance check to move each round. At 20th level, you become able to automatically overcome the spell resistance of any affected target. Beguilers can use the Search skill to locate traps when the task has a Difficulty Class lisf than If you want to discuss contents of this page – this is the easiest way to do it.
Glitterdust — One of the most broken spells at this level. Completely invalidates Open Lock as a skill. Join This Site Site Members Recent Posts Recent changes List all pages Page Tags Channel Operations Site Manager Page tags arcane awarded balance barbarian bard beastfolk beguiler changeling chaos cleric combat creation divine dragon druid elf evil fighter good human law monk moved psion psionic ranger rogue swordsage warlock wizard.
As invisibility, but affects all in range. As hold person, but all within 30 ft.